CLIENTS

COLLABS

CONTRIBUTIONS

CLIENTS COLLABS CONTRIBUTIONS


As the Branded Content & Design Lead

 

Dell Technologies, NVIDIA, and Intel were our key festival partners. I coordinated with their marketing teams to create visuals representing their brands for overall festival presence, marketed their in-person workshops, sponsored awards, and giveaways.

Most recently, I created a branded short-form educational video series for them titled 'Dell Technologies & NVIDIA Present Creator School.' See here.


Our 'Creator School' episodes featured industry professionals from Stareable’s roster of festival speakers. One example was Emmy-Winning producer Michael Melamedoff (‘The Problem with Apu’), who is a partner at the production house CowboyBearNinja. I coordinated with CowboyBearNinja’s social media team on episode polish, approval, and release scheduling.


Dell Technologies and NVIDIA partnered with us on 'Cafe Stareable,' a virtual workshop series taught by the largest creators in the digital production space. I coordinated with SoKrispy Media, a production house (known for HBO's 'The Last of Us' and 'Mr. Beast's Squid Game'), and YouTube tech channel SavageGeese, with over 200 million views, on marketing and visual elements for their workshops.


I worked closely with AMC Networks on programming and marketing their sponsored award, The AMC Networks Best Female Creator Award. I was responsible for ideating the initial visual direction and coordinating the rollout with AMC’s team, helping create the marketing assets, and curating projects for nomination.


I worked with the Stareable team on packaging and distributing 35 original series on The Roku Channel. My primary role was creating graphics for thumbnails/key art and social media marketing announcements.


We had several festival partnerships with VIZIO that involved me editing video content and creating sizzles for integration into the “VIZIO Tour Bus” and various displays. Additionally, I created marketing graphics for VIZIO’s sponsored award: Best Culinary Adventure Show.

Created early marketing visuals for Sony Pictures Television’s First Look Deal with Stareable.

Stareable is represented by UTA, one of the largest entertainment agencies in the world. I created a sizzle reel of Stareable Studios projects (Official Selections signed to package/shop around) for TV Upfronts.


Visually representing the listed brands at our festivals and sponsored-after parties in both physical and digital design assets such as interstitials, step-and-repeats, banners, and monitors/displays.

Producing marketing materials for sponsored talks and pitch competitions.

Coordinating cross-promotion.

  • Disney TV Animation

  • XRM Media

  • TriStar Pictures

  • Just For Laughs

  • Liquid Death

  • WriterDuet

  • Pano

  • Pillars Fund


In the games industry:

I’m the Writer and Narrative Designer for AdWorld, an interactive mixed-media narrative and massively customizable Character Creation game — a poignant satire of digital consumerism. We collaborated with Coinbase and Build on Base as part of the ‘Onchain Summer’ festival. AdWorld showcased at Miami Art Basel.


Story consultant for MUIFWEGO, an independent games studio in New York focusing on modern multiplayer and adventure games. I developed early story content (characters & dialogue) for 'ALL-STATE,' a PlayStation platformer about graffiti/bombing culture.


Collaborating with Fernando Cardozo/Studio Victrix (the studio behind ‘La Chica Flor’) on ‘Caz & The Bag,’ a branching visual novel about international student experiences in New York—the fears, discourse, and laughs my community shared, and how we built a home while navigating extreme surveillance.


Showcased my independent games as part of the Microsoft NYC Games Expo to representatives from Rockstar Games ('Grand Theft Auto') and Avalanche Studios ('Just Cause'), and received one-on-one feedback.


As the Writer and Narrative Design Lead at Simple Machine

 

During development of our mobile game ‘Infinite Jonathans,’ we secured a licensing deal with AdMagic’s Breaking Games to adapt elements of the ‘Jonathans’ IP into a physical card/party game, ‘Infinite Jonathans: The Card Game.’

I conceived and wrote the game’s stories, characters, and events in our digital game. I curated those characters and events from the digital game to appear as cards in our physical game and assisted in developing early prototypes. Furthermore, I wrote the original pitch copy we sent to AdMagic.


‘Infinite Jonathans: The Card Game’ was available on shelves at Barnes & Noble physical locations and online at Amazon and Walmart


Simple Machine’s rhythm game ‘Pop-The-Lock’ was a chart-topper on the App Store. I worked on brand voice, in-game flavor text, copy, and QA/iteration.

As Apple was gearing up to launch Apple Arcade, they connected with our studio to pitch exclusive titles for their new platform. I created prototypes/pitches for early development with Apple Arcade.

I helped with copy and QA to port titles to international storefronts through Tencent.


‘Pop-The-Lock’ has physical arcade machines at Dave & Buster’s across America.


YOU DROPPED YOUR NAMES, BRO.

YOU DROPPED YOUR NAMES, BRO.


As staff entertainment journalist and host at All Ages of Geek

 

I was selected by The Eric Carle Museum of Picture Book Art to interview honorees at The Carle Honors Annual Benefit Gala and Art Auction.


Selected by New York Comic Con to work official event press, capturing video of the panels and show floor.

Working with Apple TV+ and their selected PR firm, FerenComm, I conducted an in-depth roundtable interview with the core creative team of the Emmy-Winning hit series 'For All Mankind' to promote their upcoming fourth season.

Working with Warner Media & Max, I conducted a roundtable with the core creative team of ‘Scavengers Reign’ leading up to their series premiere. I was also selected to write a thorough analysis of the show’s early episodes.

Working with 42West to provide coverage on their clients’ latest film/TV releases.

A highlight was being selected by 42West x TOHO Godzilla, to attend press events and special screenings, and provide coverage of Godzilla Day in promotion of the Oscar-Winning 'Godzilla Minus One' release.


Selected to conduct an interview with Holly Zheng, the CEO of BlueFocus International about their marketing strategies, and use of AI. We also got the behind-the-scenes on McDonalds wildly successful collab with Travis Scott.


Through Chiz Six, I interviewed Dominic Law, the CEO of Neopets about the iconic web-game’s reboot and partnership with John Legend.


Collaborated with VoxPop Games to produce interviews and press coverage for their video game funding platform and original game releases.


Selected by FX Networks to provide coverage of ‘FX’s Archer’’s final season and finale events.


All Ages of Geek was approved to receive review copies of VIZ Media properties to provide press coverage.


As a Scenario Writer

 

Created the interactive live show scenario performed at RoosterTeeth’s RTX convention and used for their AT&T and HBO Max sponsorship reads.


I wrote episodes for sponsorships with Raycon, ExpressVPN, and Audible.


‘Recreyo!’ landed a distribution deal, and my episodes aired on the streaming service VRV, which has since been absorbed into Crunchyroll.


As a Published Writer:

I was a contracted culture writer and video producer for Huffington Post x BroadbandTV’s Outspeak publication, as well as HuffPost’s core publication, with my pieces also being distributed onto HuffPost India and Yahoo! News.


Contributing writer for Hyperallergic, providing coverage on interactive media.

I was part of Elite Daily’s Contributing Network, writing about sex and dating.

Contracted freelancer, writing comedy pieces for CollegeHumor’s editorial.

Published on ThoughtCatalog.

Contracted freelancer for Supermaker, producing articles covering geopolitics and business news.


Copywriter for Y-Combinator backed Jumpcut Academy.


Press and Media Appearances:

I’ve made radio appearances on One FM 94.0 and Capetalk 56.7AM discussing my filmmaking and work in games. I have been a segment correspondent on Lotus FM, covering Comic Con and AI developments.


I was featured in The New York Times, where I discussed my journey and mission as a filmmaker and creative specializing in interactive mediums.

Interviewed by IndieActivity about my filmmaking process and approach to marketing a project during its film festival run.

My ‘RohilAniruth’ YouTube channel was featured as one of Seventeen Magazines’ ‘Channels to Watch.’

I was interviewed by No Escape Video Game Magazine about my work in the games industry and my thoughts on meaningful representation and creating a more equitable industry.

The interview was listed in Critical Distance's round-up of the best games-related reads.


My music has been covered by the legendary South African music publication, Texx And The City.

My music was also selected as The Deli New York music blog’s spotlight/feature.


The music video I collaborated on for popular artist and film composer Quiet Luke received coverage on prominent hip-hop media platforms, including Hypebeast and Impose Magazine.


Screened at:

I served as a guest speaker and panelist on the Shutterstock 'Creative Solutions for The New Normal' Panel & Long-Form Comedy Q&A at Stareable Fest prior to my employment at the company.


My films have screened and won awards at:

  • IndieX Film Fest

  • Alternative Film Festival

  • The New York Film Awards

  • The Film Collective

  • Indie Short Fest

  • Prisma

  • Couch Film Festival

  • Sweden Film Awards

  • International Independent Film Awards

  • Bad Film Fest

Prior to joining Stareable’s team, I was the “Best In Editing” and “Best Long-Form Comedy” winner at their festival.

(See all film awards and nominations!)


I look forward to collaborating with your awesome brand next.